The short answer
Choose an interactive floor if you have the open floor area and a ceiling that can carry a projector, and you want players to run and step. Choose an interactive wall if you have a clear flat wall and want a lower entry price. Our guide prices are RM13,190 to RM23,750 (US$3,250 to US$5,850) for floor products and RM7,920 to RM13,190 (US$1,950 to US$3,250) for wall products. Both are guides, and the exact figure comes with a quote.
How each one works
An interactive floor uses a projector, normally mounted above the play area, to show a game on the floor, and a sensor tracks where people step. The Interactive Floor Projector is built this way. The Portable Floor Projector puts the picture and the sensing into one machine on a wheeled stand and projects an area of 3.26 by 2.03 m.
An interactive wall shows a game or a picture on a wall and reacts to a hand, a thrown ball or a touch. The Interactive Wall Projector System lists radar or camera sensing and finger touch, palm or full-body movement as ways to interact. The Interactive Wall Games product reacts to thrown foam balls and lists play by hand, ocean ball or infrared gun.
What you get at each price level
Prices below come from the product pages. We convert from US dollars at the rate on our site, RM4.059 to US$1, rounded to the nearest RM10, and show ringgit first. Most figures are guide ranges, not fixed prices; the exact figure comes with your quote.
- Wall products: RM7,920 to RM13,190 (US$1,950 to US$3,250). This covers the Interactive Wall Projector System, Interactive Wall Games, Interactive Touch Wall, Interactive Digital Wall and Curved Wall Interactive Projection. The Interactive Wall Projection Package is listed from US$1,950 (RM7,920) with no upper figure.
- Floor products: RM13,190 to RM23,750 (US$3,250 to US$5,850). This covers the Interactive Floor Projector, Portable Floor Projector and Interactive Floor Piano, among others.
The two ranges meet at RM13,190. A wall product at the top of its range costs about the same as a floor product at the bottom of its range.
Content, players and ages
The product rows give some content facts. Interactive Wall Games lists 50 standard-quality games on its lamp edition and 30 3D games on its laser edition. The Interactive Floor Lights Game lists 3 games. We do not publish a fixed player count for any floor or wall, because the number depends on the size of the projected area, which is set in your quote.
On ages, the wall and floor products describe different play. The Interactive Wall Projector System is built for indoor playgrounds and play centres, where children pat the projected picture. The Interactive Touch Wall is made for corporate lobbies and exhibitions, with a mounting height to suit adult touch reach. The Interactive Floor Piano suits children’s museums, schools and malls. A floor suits running and stepping. A wall suits patting, touching and throwing.
What drives the price
The same general factors move the price of both types:
- the number of projectors, or the size of the display
- the sensor type
- the size of the floor area or wall
- the content you choose
- whether installation is included
A bigger wall or floor usually needs more projection and more sensing. Content and installation change the figure further. A floor mounted high above the play area differs from a portable machine in how it is fitted. We confirm each of these in the quote, so the guide range narrows to one figure for your room.
Space and power needs
A floor needs a clear patch of floor, sized to the projector throw, and a mounting position over it. The Interactive Floor Projector needs a high ceiling mount, with the exact height set by the lens. The Portable Floor Projector needs about 3.26 by 2.03 m of floor and a standard indoor ceiling, with no ceiling mount.
A wall needs a clear flat wall, with open floor in front for play. The Interactive Digital Wall and Interactive Wall Art Projection ask for a flat or plain wall. Projector height depends on the size of the wall, and we confirm it in the quote, sometimes after a site check. The Curved Wall Interactive Projection needs a curved wall and a ceiling or truss that clears the projector throw.
For power, most floor and wall products need a standard power point near the machine. Wall systems often need a socket for the projector and another for the host computer, and the Interactive Digital Wall adds a socket for the sensor. The Interactive Floor Projector, Portable Floor Projector and Interactive Digital Wall each list lighting conditions of moderate or less.
Lead time
Floor products on our site list a lead time from 3 days. Most wall products also list from 3 days. The Curved Wall Interactive Projection and the Interactive Digital Wall list from 10 days, because they are larger systems sized to a hall. Your quote confirms the date for your order.
Can you run both?
Yes. A play centre can run a floor game in one zone and a wall game in another, each with its own projector, sensor and host computer. The Interactive Wall Projector System also lists floors, walls and counters among its surfaces, so one kit can switch between wall and floor use.
How to get an exact quote
Send us the room size, the ceiling height, the wall or floor you plan to use and the age of your players. We then confirm the number of projectors, the sensor, the content and the installation, and give one figure in ringgit. The guide ranges above show where that figure is likely to fall.







